Demo has been updated!

Demo has been updated!

Hello folks!

This week was particularly difficult for me as I had to fight exhaustion coupled with being sick. Couldn’t find the energy to work on the game very much. But was able to finally progress on development and finish last week’s tasks!

To that end, I’ve updated the Demo so that you too can give a try on the new features.

Here’s a nice and challenging course I built in it:

lonelyisland_hole_Redux

You can provide your feedback on our subreddit!

Enjoy!

Boss Golf SubReddit!

Boss Golf SubReddit!

Hello folks!

To make it easier to create discussions about the game, as well as share things with the overall public, I went ahead and created a subreddit for the game. I’ll keep it updated as much as I can, together with this website and our Facebook page!

(This devblog is still the number one spot for your Boss Golf info!)

Anywho, you can find it here!

Hope to see you guys there!

-Gus

Build and Drive Demo Available!

Build and Drive Demo Available!

Hello folks!

It’s that time of the.. week? again where a new gameplay demo is available for Boss Golf!

This time, you’ll be able to not only build your holes, but also play them. Sort of.

Included in this demo is the basic gameplay for golf. You’ll be able to select between Build and Play modes, allowing you to modify the course and play the hole of your choice.

Controls remain the same, with left click selecting things, right click cancelling things, panning with WASD, rotating the camera with middle mouse button etc.

To play your hole, enter play mode, click on the hole you’d like to play, and press Play! This will open the action menu, and you can choose to Shoot or to Retire from that hole. Pressing Shoot will take you to the club selection menu, so that you can experiment with whatever you’d like, as shown below:

PlayYourHole

A hole is “completed” when you reach the hole tile at a decent speed. Putting mechanics aren’t in yet. If you want to cancel a hole, simply right click until you get to the Shoot/Retire menu, and select Retire. Alternatively, clicking Build will also work!

That’s it for instructions! You can download the new demo here!

As always, there will be bugs and issues. Anything weird you find, please don’t hesitate to contact me! A comment here, or on our facebook page, will be great!

Enjoy!

-Gus

New Terrain Demo Released!

New Terrain Demo Released!

Hello folks!

I’ve just finished building and packaging the latest demo!

You can find it here!

The focus of this demo is on the new terrain features for drag and painting the terrain/decoration, as well as new flatten terrain functionality, and the water!

Any bugs you find, let me know! Any suggestions you have, let me know!

As always, you can find me easily on Boss Golf’s discord channel, right here!

Hope to hear from you guys soon!

-Gus

Terrain Demo available!

Terrain Demo available!

Hello folks!

I’ve packaged the current version of the game into a nice terrain demo. It allows you to place tees and corresponding holes, change the tiles in the landscape, as well as edit the height of the terrain.

demoHole

Controls:
-Mouse click does most things, mouse right click cancels actions and returns menu
-WASD and arrow keys pan the camera
-Mouse wheel and Q E zoom in and zoom out
-Holding mouse wheel and moving the mouse will rotate the camera

So you can download it here!

Give it a try, and comment anything you found interesting/annoying/awesome!

(Also, take screenshots!)

Cheers!

Fore!

Fore!

Welcome to the dev blog for my new game, Boss Golf!

It aims to be a spiritual successor to the excellent Sid Meier’s SimGolf of the early 00s. Been working on it on and off for the past two months, and progress has been a bit slow as I also work full time in the game industry.

So hopefully, keeping this blog updated will give me the kick in the butt I need to speed up progress and get an awesome game out!