0.63 Update is out!

0.63 Update is out!

Hello folks!

As promised, update 0.63 for Boss Golf closed alpha is out!

heightooler

Focus of this update was updating the terrain tools! For the list of changes:

  • Merged hole builder into the hole panel for better accessibility
  • Terrain height tool has been expanded into a proper panel
  • Added a tool for flattening the terrain
  • Reworked the height tool functionality for performance improvements
  • Fixed snapping of the trees when adjusting the terrain height

Unless something majorly breaks, I’m gonna begin focusing on the features for 0.7!

For this release, I wanna release:

  • Building Editor
  • Water Tools
  • AI Improvements

This 0.63 won’t break your current save game, so go ahead and update it! Stay tuned for more!

Interface Update for Terrain Demo

Interface Update for Terrain Demo

Hello folks!

So I’ve figured out how to improve the interface for the new terrain controllers for Boss Golf, and I added a button to display a grid overlay on top of the terrain, so that you can better gauge how it all looks!

Mainly, the painting tool now has an overlay on the terrain letting you know the area that will be affected. You can see it in action in the gifs below:

paint_brush_one

paint_brush_two

paint_brush_three

And the new grid overlay, which makes understanding the terrain slopes even easier:

terrain_editing_update

That’s it for today’s mini-update! There’s a holiday coming up this week, which I plan to take advantage of to further the development of the AI in the game. Still hopeful to have little AI golfers walking around the course and playing a nice game of golf!

Oh yeah, and as always, you can find the updated demo Here!

Enjoy!