0.542 Update

0.542 Update

Hello folks!

Kicking off the great week of development, I’m releasing update 0.542. This update focuses on fixes regarding AI, and implements a shot distance display to let you know roughly how far your ball will go, as in the image below:

shotmarker

The changelist for this version is below:

  • Added distance visualizer for the shooting
  • Increased size of trails/debug lines
  • Handled instances when the ball goes out of bounds
  • Tweaked movement acceleration for AI to avoid it from stupidly going off cliffs
  • Adjusted AI threshold for shots
  • Set the resort to stay open 24/7 for debugging purposes (always spawning new AI, not despawning AI suddenly)
  • Tweaked ball rolling drag to stop it from rolling endlessly on occasion

I’ve also removed the current grass renderer, as it was causing issues on Mac/Linux, and on non DirectX11 systems. I’ll think of a better solution later on.

That’s all for now folks! Builds are already updated, so go grab the update!

Alpha Updated to 0.54!

Alpha Updated to 0.54!

Hello folks!

Finally released the 0.54 update to Boss Golf closed alpha!

It’s available in the same place as usual. (If you haven’t signed up for the alpha, you can do so here!)

The main focus of this update was getting the new path system in the game, and it has been implemented. Comes with 6 different types of path you can use. Later on, I’ll add the ability to choose the width too.

As well as the brand spanking new UI that I’ve talked about in a previous post! Give it a try, and let me know how it feels!

As always, bugs are to be expected and whatnot. I’d love if you guys could let me know of any issues you find, or features you’d like to see in the game! Our Reddit is a great place for it, so is our Discord channel!

Anywho, it’s here, enjoy making some new paths and the new UI.