So just before sleep, decided to do a quick test to see how far I could push the new terrain system.
And well, very far.
The new system can handle a grid of 96 * 96 without any issue. That’s just under 10000 tiles. Of course, them using the same texture and all made it far easier. But still, that’s pretty badass.
Will run more benchmarks over the weekend, but this is very promising.