Dev Update #16: Improving control!

Dev Update #16: Improving control!

Heyo folks!

One of the highly requested feedback from our terrain demo was the ability to place several tiles/decoration at once.

So, I did it. Delegated the selection handling to a separate class, so I can do more awesome things with the selection options, and it worked flawlessly right off the bat.

Here you can see me building my course with multiple tiles at once:

terrainTool

And then adding multiple trees in one go, and increasing their amount as well:

decorationTool

For the height, it will be tricky. Maybe for that, I’ll just make different size brushes and use them. I’ll give it a test tomorrow, and see how it goes.

This weekend there’ll be a new demo with the new terrain editing tools, money, and water.

Oh! One thing to note is that the game will allow you to build things even if you have no money. This is something I had to think about as there were really three possibilities for area placement:

-Cancel placement if you don’t have enough money

-Place as many as your money will allow

-Place everything, and put you in the red if need be

I decided to go with the third option, so that you will have to be careful about how you place your terrain, and make the decision to go into the red if you want. (Be careful to not drown in debt!)

That’s it for today’s update! Please do let us know if you have any comments or feedback!

-Gus

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s